So, leverage these features and options of Captivate to create gamified online courses for interactive and fun-filled learning. Standard advanced actions are used to restart the game, reset all variables, and restore the initial view of the screen/slide. Conditional advanced actions allow learners to take decisions in the course. Shared and conditional actions are also used to gamify online courses. Data stored in an XML document helps load the saved details whenever required. For example, save a learner’s name when they start a module and address them with the name in all subsequent interactions. You can create user-defined variables and assign them to customized actions.Īdvanced actions help you create random variables and save data from one session to another. There are two types of variables: i) system and ii) user-defined.
These themes help you save a lot of time that you would otherwise have to spend in creating graphical assets for your eLearning courses. Variables and Advanced ActionsĬaptivate uses variables to temporarily store values, which can be used by other components. Adobe Captivate 7 is shipped with some great looking themes to help you get started with your eLearning course creation easily. So, when using gaming widgets, test on all devices to ensure the layout is supported along with interactions. It’s better to include instructions for viewing in the landscape or portrait modes for better reliability as some gaming widgets work well either in the portrait or the landscape mode, but not in both. It’s an easy solution for novice game designers however, testing game widgets before adding them to your learning content is important.
Some courseware designers add gaming widgets instead of creating interactive games from scratch. Providing customized audio feedback to every drag-and-drop attempt will enhance learning impact. You can choose from a variety of relationships between the drag and drop items to make your gamified assessments and knowledge check sections visually rich. Using people cutouts from the Assets store and avatars also works well.īring the fun element with drag-and-drop games and gamified quizzes that can run on multiple devices. Courseware designers can customize these game templates as per your requirements. Gameshow, LevelUp, Millionaire, Questions, Delivery, Trivia Time, and other board game templates have become popular in Captivate. Captivate eLearning game templates are multi-device compatible, as they are built with responsive design. Game templates save your development time and efforts to build gamified courses from scratch. You can choose from a number of game templates and themes from Captivate’s Assets store. Additionally, you can sign up for our Daily or Weekly newsletters to receive these top-ranked articles right in your inbox, or you can sign up to be notified when new resources like webinars or ebooks are available.Gamification of E-learning from CommLab India – A Global eLearning Companyįeatures of Captivate that Help Gamify Online Courses Game Templates Theme colors are new in Captivate 8, allow you to change the look of a theme quickly. Be sure to edit the three components of the theme: object styles (in a responsive theme, one for each breakpoint view, and the shapes need moreover three states), master slides and skin. We use reader data to auto-curate the articles, meaning that the most valuable resources move to the top. If you edit a theme in a normal project it will no longer be responsive.